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** In ''[[VideoGame/SonicTheHedgehogCD Sonic CD]]'', shrink rays are present in [[EternalEngine Metallic Madness Zone]]. These allow Sonic to get through small spaces, and Sonic retains his regular jump height despite being smaller. There are also grow rays that return him to his normal size.

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** In ''[[VideoGame/SonicTheHedgehogCD Sonic CD]]'', ''VideoGame/SonicTheHedgehogCD'', shrink rays are present in [[EternalEngine Metallic Madness Zone]]. These allow Sonic to get through small spaces, and Sonic retains his regular jump height despite being smaller. There are also grow rays that return him to his normal size.size.
** As ''VideoGame/SonicMania'' is a love letter to the games from the [[Platform/SegaGenesis Genesis]] era, Metallic Madness Zone and its shrink rays return in that game. The boss of Act 2 is fought when Sonic and/or his friends are tiny.



** As ''VideoGame/SonicMania'' is a love letter to the games from the [[Platform/SegaGenesis Genesis]] era, Metallic Madness Zone and its shrink rays return in that game. The boss of Act 2 is fought when Sonic and/or his friends are tiny.
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* This is how Tom of T.H.U.M.B. (a segment of 1966's ''WesternAnimation/TheKingKongShow'') got shrunk. He was a janitor at a spy agency when he took a spill down a flight of stairs. His sidekick Swingin' Jack helped him up but hit the switch of a shrink ray doing so.

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