This is an index for tropes when characters have limbs, extremities, or even organs that can be removed or replaced without harm, and that can live and even act on their own.
Related indexes:
- Abnormal Limb Rotation Range: A character can rotate their body parts beyond their normal limits.
- Animate Body Parts: A body part with no "body" has its own sentience.
- Appendage Assimilation: Regenerating limbs by stealing someone else's.
- Artificial Limbs: Limbs that have been replaced with prosthetics but are just as useful.
- Artificial Limbs Are Stronger: Characters with fake limbs are incredibly strong.
- Breaking In Old Habits: Someone gets a hand replacement. They instantly decide to use it to masturbate with.
- Cognizant Limbs: Video game bosses with limbs acting as their own enemy unit.
- Cranium Chase: Literally losing your head and having to chase after it.
- Detachment Combat: The ability to divide one's body into parts for combat.
- Detachable Lower Half
- Dismemberment Is Cheap: Lost a limb? Just give them a new one and forget the whole thing ever happened.
- Easily Detachable Robot Parts: A robot having parts of its body removed has no negative effect.
- Electronic Eyes: Prosthetic eyes made from electronics.
- Evil Hand: A limb (usually a hand) suddenly has the power of possessing someone.
- Eye Spy: Detaching or stretching one's eye to see something better.
- Fake Arm Disarm: Enemies target someone's artificial limb rather than their real body part.
- Good Prosthetic, Evil Prosthetic: Characters' moral alignments are shown by whether their prosthetic parts are simple and non-threatening, or hulking and intimidating.
- Ironically Disabled Artist: Can apply to artists with missing or disabled limbs whose work is expected to be affected by their disabilities, such as one-handed instrumentalists or one-legged dancers.
- Helping Hands: A character's hand is severed, but it has its own sentience and continues to be a threat.
- Hook Hand: A person whose hand is replaced with a hook.
- LEGO Body Parts: Characters' body parts are swapped around, usually for comedy.
- Losing Your Head: Decapitation that doesn't kill the victim.
- Organ Autonomy: Body parts that have their own mind and can influence whoever they are attached to.
- Plug 'n' Play Prosthetics: Realistically, getting used to a prosthetic limb takes time. In fiction, all it takes it just plugging it in.
- Prosthetic Limb Reveal: A character does not appear to have prosthetic limbs, but it's revealed so later.
- Pulling Themselves Together: A character who has been blown to pieces just re-attaches all their body parts and is fine once again.
- Rocket Punch: An arm doubling as a self-propelled projectile.
- Seadog Peg Leg: Sailor or pirate with a fake (usually wooden) leg.
- Serial Prostheses: A character has their body parts progressively replaced by prosthetics.
- Swiss-Army Appendage: An artificial body prosthetic with many other uses besides just replacement.
- Who Needs Their Whole Body?: Someone manages to keep on going, even with part of their body missing.
- Who Even Needs a Brain?: A character lacks a brain; but they're fine.