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2023

    Thalita Lyra 

Thalita Lyra - A skilled and competitive kite fighter

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"You good? Then keep up!"
Voiced by: Sylvia Salustti

As a Survivor, Thalita's unique perks Friendly Competition, Teamwork: Power of Two and Cut Loose give herself and her allies a boost in repair speeds after working together, move quickly after healing and stealthily vault during a chase. Friendly Competition activates when a generator is completed by multiple people, giving everyone who worked on the generator a 5% increase to their repair speed for up to 75 seconds. Teamwork: Power of Two grants you and another Survivor 5% haste after you heal them, provided you stay within 12 meters of each other. Cut Loose muffles the sound and loud noise notification of any fast vaults, with the timer on the perk resetting if you perform multiple fast vaults in quick succession.

Thalita Lyra is the thirty-first new Survivor, added to the game with the release of the Tools of Torment chapter on March 7, 2023.


  • Ambiguously Brown: While she and Renato have their nationality confirmed (they are both Brazilian), and clearly have brown skin, it is unclear what their ethnicity is supposed to be. This is Truth in Television, because due to miscegenation, many Brazilians can be seen as ethnically ambiguous and how they find themselves on the ethnic scale depends on the social context of where they are.
  • Big Sister Instinct:
    • She cares immensely about her little brother Renato, and always throws herself in the face of danger to save him.
    • Her perk "Teamwork: Power of Two" acts as a form of this, as, whenever she heals a fellow Survivor, they and she both get a speed boost as long as they stay close to each other.
  • Escape Artist: Her "Cut Loose" perk can make her and anyone else using it into one, as it not only hides loud noise notifications from fast vaults, which allows her to leave loops with killers more easily, but also works best when chaining vaults together by resetting the timer for every subsequent one, potentially allowing players to vault numerous times in quick succession to put more distance between them and the killers.
  • Friendly Rivalry: Her "Friendly Competition" perk basically forms one of these with fellow Survivors who complete generators together with her, as both she and they increase their repair speeds of subsequent generators for up to 75 seconds afterwards.
    You revel in the community spirit of a competition, and inspire others to follow suit.
  • Leg Focus: Her default outfit has Thalita wearing cutoff shorts that display her long legs.
  • Sibling Yin-Yang: Thalita is quite extroverted to the point of being The Social Expert, and revels in community and bonding with others. Her younger brother Renato is introverted, with No Social Skills, and grew up not being able to make friends easily due to being The Gadfly and having No Sense of Personal Space.
  • The Social Expert: Is very outgoing and well-liked, and her greatest joy is bringing people together and forming bonds of community between them.
  • Team Spirit: Two of her three perks reward both the player and their allies for working together. "Friendly Competition" gives you and anyone who finished a generator with you a temporary speed boost in repairing gens, which encourages working on gens with others, and after healing a teammate, "Teamwork: Power of Two" lets you both run faster as long as you stay close by each other, likewise encouraging sticking together.

    Renato Lyra 

Renato Lyra - A skilled and competitive kite fighter

https://static.tvtropes.org/pmwiki/pub/images/s36_storebackground.png
"I'm good, I'm good... but keep it down."
Voiced by: Felipe Grinnan, Emmett Preciado (Tubarão)

As a Survivor, Renato's unique perks Blood Rush, Teamwork: Collective Stealth and Background Player allow him to recharge any Exhaustion perks when on the verge of death, give him and any Survivor that heals him an additional edge in stealth and quickly relocate himself when the Killer picks up a downed ally. Blood Rush activates when you are one hook away from dying, and allows you to instantly recover from Exhaustion in exchange for losing a health state. Teamwork: Collective Stealth activates when a Survivor heals you, hiding both of your scratch marks as long as you stay within 12 meters of each other. Background Player activates when another Survivor is picked up, granting you 200% haste for five seconds and letting you make a quick escape or position yourself to rescue your teammate with a flashlight or pallet stun.

Renato Lyra is the thirty-second new Survivor, added to the game with the release of the Tools of Torment chapter on March 7, 2023.


  • Ambiguously Brown: While he and Thalita have their nationality confirmed (they are both Brazilian), and clearly have brown skin, it is unclear what their ethnicity is supposed to be. This is Truth in Television, because due to miscegenation, many Brazilians can be seen as ethnically ambiguous and how they find themselves on the ethnic scale depends on the social context of where they are.
  • Back Stab: The primary purpose of his "Background Player" speed ability is to quickly run into range of the Killer to stun them with a flashlight, flashbang, or pallet when they lean down to pick up a downed survivor.
  • Because You Were Nice to Me: One of his perks, "Teamwork: Collective Stealth", rewards teammates for healing him by hiding both his and their scratch marks as long as they stay close by each other afterwards.
    When someone helps you out, you respond in kind.
  • The Gadfly: Him having No Sense of Personal Space when he was a kid was largely because he treated social interaction as an experiment and wanted to see how people would respond to it.
  • Heroic Willpower: His "Blood Rush" perk is one of the best examples in the game. When he's on his final hook state and healthy but Exhausted, he can put himself in the injured state in exchange for recovering from exhaustion and allowing him to use an Exhaustion-based perk again in a short time, leaving him Broken (unable to be manually healed) for a set amount of time but allowing him to return to the healthy state once that time is up. He's essentially pushing himself so hard to keep going that he hurts himself, but powers through the injury anyway and soon recovers from it.
  • Jerk with a Heart of Gold: Would piss other kids off when he was younger by getting up in their personal space just to observe how they'd react, and one of his perks, "Background Player", benefits from the misfortune of his allies by giving him a speed boost if they're picked up by the Killer. However, this speed boost can also potentially be used to save said teammate by allowing him to get there faster to help, and another perk, "Teamwork: Collective Stealth", returns the favor to players who heal him and encourages them to stay near him by concealing both of their scratch marks as long as they're within 12 meters of each other.
  • No Sense of Personal Space: As a kid, one reason he was difficult to get along with was due to standing too close to others and sometimes even poking them in the face, mainly to gauge their reactions to it.
  • No Social Skills: When he was younger, he would purposely make other kids uncomfortable, sometimes by getting to close to them or even poking their face, just so he could observe their responses, due to seeing social interactions as an experiment. Though he's remained introverted as he got older, this trait seems to have lessened.
  • Palette Swap: His Legendary set turns him into Tubarão from Rainbow Six Siege.
  • Sibling Yin-Yang: Renato is a fairly socially awkward introvert and has always had a hard time making friends, tending to put people off with his behavior, whereas his older sister Thalita is a socially-adept extrovert who gets along well with others and cherishes forming bonds between people.
  • The Sneaky Guy: Anyone using his "Teamwork: Collective Stealth" perk not only becomes this themselves, but also grants it to others who've healed them, by hiding both of their scratch marks (provided they continue to stick together).
  • Sprint Meter: Like with Meg, his "Background Player" perk briefly gives him an enormous speed boost, at the cost of leaving him Exhausted afterwards; in his case, it activates if he starts running within 10 seconds of another Survivor being picked up by the Killer.
  • Teen Genius: He skipped several grades in school due to his high performance, although it had stunted his social skill growth.

    Gabriel Soma 

Gabriel Soma - A resourceful engineer

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"Nothing gets done around here if I don't do it."
Voiced by: Steve Boiser

As a Survivor, Gabriel's unique perks Troubleshooter, Made For This and Scavenger give him information in a chase, allow him to move faster while injured and replenish depleted Toolboxes while repairing. Troubleshooter activates while you're in a chase, showing you the aura of the generator with the most progress and revealing the Killer's aura whenever you drop a pallet. Made For This grants you endurance for a limited time if you heal another Survivor while injured, and gives you a speed boost if you're currently suffering from a deep wound. Scavenger allows you to fully replenish your toolbox's charges after passing five great Skill Checks, at the cost of slowing down your repair speed after the toolbox is recharged.

Gabriel Soma is the thirty-third new Survivor, added to the game with the release of the End Transmission chapter on June 13, 2023.


  • Artificial Human: Gabriel was created in a vat in a cloning facility on Proxima Centauri C.
  • Difficult, but Awesome: The speed boost from Made For This has minimum usefulness for inexperienced survivors, but it can buff veteran survivors who know how to run loops perfectly from great to nearly invincible.
  • Fake Memories: Like many other facility-produced humans, he is given a false memory of having a family, even possessing an AI-generated family photo.
  • Fragile Speedster: His second unique perk, Made For This, gives him a boost to your sprinting movement speed while injured. This can allow you to extend chases and waste more of the Killer's time, but since it only works while injured, it means you can still be knocked down in one hit if the Killer catches up or you mess up. This perk was eventually changed so that it only applies to Deep Wounds rather than Injured, but it also no longer causes Exhaustion and thus can be combined with Exhaustion perks like Sprint Burst or Dead Hard. In fact it combos perfectly with Dead Hard since Dead Hard turns a killing hit into Deep Wounds instead.
  • Gadgeteer Genius: His prowess as an engineer shines in his Scavenger perk, which gives him a chance to restore his Toolbox's charges if he does well enough at repairing generators.
  • Master of All: Gabriel's perks are some of the strongest in the game, allowing him to slam generators more quickly with a toolbox and making him faster at loops with no caveats. He can absolutely dunk on Killers who have no chase power and relying solely on basic attacks, such as Legion, Pig, Sadako, Knight, Skull Merchant, Plague if no one cleanses, his own Arch-Enemy the Singularity if survivors use EMPs intelligently, etc. Made For This was so powerful it was eventually changed to only apply to when a survivor is in Deep Wounds rather than simply Injured.
  • Meaningful Name: As a human clone with artificial memories, the name Soma is both appropriate for him in itself, and also potentially a Shout-Out to the video game Soma which had an identical theme.

    Nicolas Cage 

Nicolas Cage - A superstar

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"Take the part. It's a good movie, he says. What's the worst that can happen?"
Voiced by: Nicolas Cage

As a Survivor, Nicolas' unique perks Dramaturgy, Scene Partner and Plot Twist allow him to gain a speed boost with an additional random effect, reveal the Killer's aura at the cost of revealing his own location and silently let himself enter the dying state in order to heal. Dramaturgy grants you 25% haste while running when activated, and applies a random secondary effect (ranging from extending the haste effect to applying the Exposed status effect) once the haste expires. Scene Partner causes you to scream and reveal the Killer's aura to all Survivors whenever you look at the Killer inside their terror radius, with a chance to scream a second time and extend the duration of the aura reveal. Plot Twist lets you silently enter the dying state to recover from an injury, after which time you are fully healed and gain 50% haste for a limited time.

Nicolas Cage is the thirty-fourth new Survivor added to the game with the release of the Nicolas Cage chapter on July 25, 2023.

Nicolas is the fourteenth Guest Fighter survivor to be added to the game, but rather than coming from a fictional property, he is a fictionalized version of the real-life actor Nicolas Cage.


  • Adam Westing: Nicolas Cage is poking fun at his own Large Ham persona.
  • As Himself: Rather than being one of the many characters Nicolas Cage has played over the years, his inclusion in Dead by Daylight is a fictionalized version of Cage himself.
  • Auto-Revive: "Plot Twist" allows him to not only revive himself from the downed state, but also causes him to be fully healed to full health upon doing so. He can use it twice per trial; once during the normal game phase, and once again during the endgame after the generators are all done.
  • Celebrity Survivor: Multi-award winning actor and film producer turned survivor of an unending cycle of trials.
  • Draw Aggro: Scene Partner gives him the ability to scream on command, broadcasting his location, with the trade-off that the killer's aura is revealed to him.
  • Guest Fighter: From real-life...?
  • Horrifying the Horror: Funnily enough, the scream produced by his Scene Partner ability has been known to jumpscare the Killer.
  • Large Ham: The real Nic Cage certainly had fun recording his lines, which is made very clear by how many of his lines have him relentlessly Chewing the Scenery.
  • Lethal Joke Character: Compared to other Survivors, Nic's perks are obviously designed with some humor and lightheartedness to them, rather than purely giving a competitive edge. Dramuturgy has random effects that can be actively detrimental, Scene Partner allows him to scream on command, and Plot Twist lets him put himself into the dying state, all effects that purely benefit the Killer. However, all three perks also pack powerful effects that can potentially negate their downsides.
  • Playing Possum: One of Nic Cage's perks, Plot Twist, allows him to down himself, with added bonuses if he recovers afterwards.
  • The Power of Acting: Nic's perks have to do with acting, and it's also how he summoned the Entity.
  • Random Effect Spell: One of Cage's perks is Dramaturgy, which gives him a short haste boost along with a random effect that ranges from a second longer haste boost, giving him a new item, temporarily making him Exposed, or having him scream with no added effect at all.
  • Suddenly Voiced: Downplayed. While Cage is not the first Survivor to have voicelines, that honor going to Ash, and many Survivors since then both original and licensed having pre-game lobby quotes, Cage is the first to have voicelines during the trials. He talks at various different points, whether that be starting the trial, getting chased, hooked, picked up, escaping, even going against Sadako as well as reaching Prestige 100 on him have unique responses!

    Ellen Ripley 

Ellen Louise Ripley - A warrant officer of the Nostromo

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Voiced by: Molly Daisy (Ripley & Ripley 8)

As a Survivor, Ripley's unique perks Lucky Star, Chemical Trap and Light-Footed allow her to temporarily remove her pools of blood and grunts of pain, trap pallets to freeze Killers and remove the sounds of her footsteps. Lucky Star suppresses your pools of blood and grunts of pain for ten seconds after hiding in a locker, and reveals the auras of all other Survivors and the closest generator once you exit. Chemical Trap installs a trap on a dropped pallet, and any Killer who breaks the pallet is slowed down by 50% for four seconds. Light-Footed muffles the sound of your footsteps while running, but deactivates whenever you perform a fast vault.

Ellen Ripley is the thirty-fifth new Survivor added to the game with the release of the Alien chapter on August 29, 2023.

Ellen is the fifteenth Guest Fighter survivor to be added to the game, hailing from the Alien franchise.


  • Adaptational Deviation: She was taken shortly after the ending of Alien, with later movies in the franchise not being taken into account in her lore. Despite this, she has some cosmetics pertaining to her appearances in the sequels, primarily her look from Aliens and Ripley 8 from Alien: Resurrection.
  • Booby Trap: Her Chemical Trap perk lets her attach a chemical bomb to a dropped pallet, which will explode and significantly slow the Killer down for several seconds if they break the pallet, and it even works against Spirit Fury as well as Killers like Hillbilly, Nemesis, or Singularity who have alternate or even ranged methods of breaking pallets. The only Killer who can destroy the trapped pallet without being slowed is the Knight via using his guards to break the pallet; also, the Dissolution perk and the Skull Merchant's claw traps will not trigger the trap as it is technically the survivor who breaks the pallet in those cases. This perk is more aggressive than Jill Valentine's similar Blast Mine perk, since it can actually be used in the middle of a chase. She can potentially do this several times per trial.
  • Guest Fighter: From Alien.
  • Kindhearted Cat Lover: Ripley is fond of Jonesy, the ship's cat, who appears while she's idle on the main menu.
  • Palette Swap: One of her Very Rare sets changes her into her much later produced clone, Ripley 8, from Alien: Resurrection.
  • The Sneaky Gal: Her Lucky Star perk lets her hide in lockers while injured without leaving a bloodtrail or making injured sounds (and also gives her Aura Vision on nearby survivors and generators), and her Light-Footed perk causes her to make no running noise when healthy.
  • You Don't Look Like You: Ripley's face looks noticeably different from Sigourney Weaver, like several of the licensed survivors when compared to their original actors (most notable Laurie Strode and Detective Tapp, played by high-profile actors whose exact likeness would likely cost a considerable premium, and to a lesser degree Quentin Smith, who likely doesn't look like his actor due to licensing issues with the IP as a whole.)

2024

    Alan Wake 

Alan Wake - A bestselling author

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Voiced by: Matthew Porretta (Alan Wake & Mr. Scratch), TBA (Saga Anderson), Jessica Preddy (Rose Marigold)

When bestselling author Alan Wake disappeared while on vacation in Bright Falls, Washington, many didn't think it was nothing more than another tragic missing person's case leaving his wife mysteriously widowed. In actuality, Alan had been dragged into the Dark Place, an otherworldly dimension where the lines between fiction and reality frayed. For over a decade, the author attempted to write a way to escape that wouldn't allow the Dark Presence to win, and one night he remembered an old episode of Night Springs he wrote. Titled "Dead of Night", the episode followed a group of people trying to escape a monster inside a terrifying alternate reality. Thrusting himself into the story, he watched as they ran through a thick fog in their own attempt to escape. He hesitated, realizing the episode had ended right there with no indicator if they made it home or not, but after seeing a bright light penetrate through the mist he steeled himself and pushed forward... only to end up in an entirely new realm of nightmares.

As a Survivor, Alan's unique perks, Champion of Light, Boon: Illumination and Deadline increase the power of flashlights, highlight points of interest on the map, and increase his efficiency when injured. Champion of Light grants Survivors a 50% haste status effect when shining a flashlight, and slows Killers down by 20% for six seconds after being blinded by any means. Boon: Illumination reveals the auras of all chests and generators on the map while within the totem's radius and increases the speed at which you bless or cleanse dull totems. Deadline activates when you're injured and increases the frequency of your Skill Checks while healing or repairing, reducing the penalty for missed Skill Checks by 50%.

Alan Wake is the thirty-sixth new Survivor added to the game with the release of the Alan Wake chapter on January 30, 2024.

Alan is the sixteenth Guest Fighter survivor to be added to the game, hailing from the Alan Wake franchise.
  • Aura Vision: His Boon: Illumination perk allows Survivors to see every chest and generator on the map while the survivors are in the totem's vicinity.
  • Guest Fighter: From Alan Wake.
  • Here We Go Again!: Alan's attempts to write his escape from the Dark Place and ending up in the Entity's Realm by "reliving" an episode of Night Springs is similar to how he attempted to escape in American Nightmare.
  • The Hunter Becomes the Hunted: Like Maria before him, Mr. Scratch being playable here turns an antagonist into just another plaything in the Entity's realm.
  • Ink-Suit Actor: A variation. His appearance in the game is based on Ilkka Villi, who is Alan's physical model and live-action actor in his home series.
  • Palette Swap: His Legendary sets allow you to play as Saga Anderson and Rose Marigold, while a Very Rare outfit from the Rift allows you to play as Mr. Scratch.
  • Saved by Canon: Extremely unique for any survivor, let alone a licensed one. Alan is perhaps the only playable survivor who isn't trapped in the Entity's Realm by traditional means. Instead, its heavily implied that his participation within the trials is part of one of his many attempts to escape the Dark Place through his writing, where upon death, he returns to the Writer's Room to try again. As Alan is still shown in the Dark Place trying to write his way out during the events of Alan Wake 2, his time in the Entity's Realm wasn't permanent.
  • Token Evil Teammate: Not Alan himself, but an unlockable skin from the Rift allows you to play as Mr. Scratch, which marks the first time that you can play as a survivor who is outright evil.
  • Weakened by the Light: Fittingly, one of his perks enhances the effect of flashlights. Champion of the Light makes him move faster when using a flashlight and slows the Killer down significantly (comparable to Ripley's chemical trap) if he successfully blinds them.

    Sable Ward 

Sable Ward - A embracer of darkness

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"I call upon the spirits of the night, to aid us in our desperate flight!"
Voiced by: Liz Morey

As a Survivor, Sable's unique perks, Invocation: Weaving Spiders, Strength in Shadows and Wicked all make the basement a place of resourcefulness to her. Invocation: Weaving Spiders allows her to perform an invocation via a salt circle in the basement, permanently reducing the number of charges required to repair all generators at the cost of losing a health state for the remainder of the match. Strength in Shadows allows her to heal herself without a medkit at 70% of the normal healing speed while in the basement, as well as showing the Killer's aura after finishing a heal in the basement. Wicked grants you a guaranteed self-unhook when hooked in the basement, and reveals the Killer's aura to you whenever you're unhooked by any means.

Sable Ward is the thirty-seventh new Survivor added to the game with the release of the All Things Wicked chapter on March 12, 2024.


  • Achilles' Heel: Sable's personal perks can be activated in the basement, and only in the basement. As such, Territorial Imperative note  can make using them effectively particularly dangerous.
  • Ambiguous Situation: Her entire backstory is focused on her friendship with Mikaela, but there is little to no mention of her in Mikaela's official backstory, which opens up some possibilities. Had Mikaela underestimated how close they were? Did Sable see them both as being closer than they really were, considering she didn't seem to have any other friends? Or maybe the version of Mikaela we see in the game isn't from Sable’s universe.
  • Awesome, but Impractical: Invocation: Weaving Spiders will permanently remove 10 charges from every generator on the map, reducing how much time survivors need to spend repairing them to complete them. However, to utilise the perk, she has to spend a solid two minutes in the basement, and she receives the broken status effect for the remainder of the trial. This also prevents her from making full use of Strength in Shadows, which offers a boost to her healing speed. Additionally, a killer using the perk Territorial Imperative will know that there's someone in the basement, giving them plenty of time to interrupt the invocation. This perk received a Balance Buff in the Dungeons & Dragons chapter, with the invocation time being reduced to just 1 minute, making it very time efficient with the permanent Broken status being the only big drawback.
  • Crippling Overspecialisation: All of her specialty perks require she spend up to two minutes in the basement, however this can be a particularly unsafe spot. Territorial Imperative will show the aura of any survivors in the basement, there's one exit, and four hooks. In fact, some killer builds are based entirely on securing basement hooks due to the added difficulty of rescuing survivors.
  • Dark Is Not Evil: She's a Dark Magical Girl, wears dark clothes and wants to look scary, but she's a girl with a good heart who threw herself into the entity's realm to save her friend.
  • Did Not Think This Through: Despite her Hell Seeker tendencies, some of her lobby quotes have her admit that coming to the fog was a bad idea.
  • Everyone Went to School Together: A friend of Mikaela's who ended up in the Entity's realm after investigating her disappearance.
  • Hell Seeker: Actively investigates the Entity in an effort to rescue Mikaela, and when she realizes she's in danger she opts to keep going, with her lore specifically noting she doesn't want Mikaela to have all the fun.
  • Mechanically Unusual Fighter: All of her perks involve spending extended periods of time in the basement.
  • Nightmare Fetishist: A goth and fan of horror movies who seems to think the Entity's realm would be fun.
  • Perky Goth: ZigZagged. She doesn't consider herself a goth but is perceived that way by the people around her, which doesn't really bother her. She is also surprisingly positive, keeping her good mood even when being stuck in the closest thing to the hell.


    Aestri Yazar 

Aestri Yazar - A troupe of adventurers

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"Listen closely! I'm about to save your life!"
Voiced by: Marisha Ray (Aestri), Robbie Daymond (Baermar)

After learning of a mysterious new magic that was ridding the world of all evil, bardic duo Aestri Yazar and Baermar Uraz recruited several townsfolk of Greyhawk to travel and find the source of this strange magic. After all, a world with no evil is a world with no tales to turn into music. After countless days spent adventuring, they soon suspected the source to be from the Kingdom of Keoland, where an ancient and long-destroyed tower had suddenly reappeared. A suspicion soon confirmed as they realized it was no mere tower, but the Rotten Tower, stronghold of Arch-Lich Vecna. Steeling themselves for the fight of their lives, they marched forward into the stronghold... only to find it empty, the Arch-Lich nowhere in sight. Aestri found a scroll within a pile of debris, and Baermar sang the hastily-written incantation aloud. Soon, a black fog swirled around the troupe, and before they could act it enveloped them all.

As a Survivor, Aestri and her troupe's unique Perks, Mirrored Illusion, Bardic Inspiration and Still Sight take advantage of their positioning to inspire other survivors and keep the Killer at the edge of their seat. Mirrored Illusion rewards reaching 50% total generator repair progress by granting Aestri the ability to make an illusion of herself at any Chest, Exit Gate, Generator or Totem for two minutes to throw off the Killer. Bardic Inspiration allows her to charge up a radius in which Survivors can roll a d20 for bonus progression, but rolling a 1 will result in a scream. Still Sight grants her the ability to see the auras of all generators, chests, and the Killer in a large radius if remaining motionless for a short time.

Aestri Yazar is the thirty-eighth new Survivor added to the game with the release of the Dungeons & Dragons chapter on June 3, 2024.

Aestri is the seventeenth Guest Fighter survivor to be added to the game, hailing from the Dungeons & Dragons franchise.
  • Aura Vision: Still Sight lets the pair see the Killer, generators and chests within 18 meters, but as the name suggests, they must be completely motionless for it to work.
  • The Bard: Their class, and they use it to inspire the other Survivors with their songs and create some magical effects based around misdirection and foresight.
  • Breaking Old Trends: She's the first survivor with a perk that gives survivors straight-out magical abilities (generating an illusory body double). All prior survivor perks could at most fall under Charles Atlas Superpower, be plausibly caused by modern technology gadgets, or interact with the Entity's power rather than being innately and independently supernatural (i.e. Heather's Repressed Alliance perk).
  • Canon Foreigner: By all accounts, she is an entirely original character made using Dungeons & Dragons as a baseline, much in the same manner as Ghost Face with Scream.
  • Disposable Decoy Doppelgänger: By casting Mirrored Illusion, the bards can leave a magical doppelganger of themself next to an interactable (a generator, totem, chest or exit switch) which lasts for up to two minutes.
  • The Dividual: Similarly to The Legion, one survivor slot adjusted with cosmetics transform this character between two identities. Aestri Yazar, a female elf, is the "main" skin, while Baermar Uraz, a male human, is the secondary.
  • Music for Courage: The point of Bardic Inspiration, as their tune will motivate the Survivors to do better in their repairs and escape, improving the results of their skill checks.
  • Random Number God: True to being from D&D, their Bardic Inspiration skill involves a die roll. Anything other than a 1 is good, as skill checks will give an extra percentage of progress (up to 3% with a 20); a 1 causes them to scream out.
  • Token Non-Human: In a cast of Survivors generally composed of humans, Aestri stands out as the only one to blatantly not be a human, in this case the game's first elf Survivor.
  • White Male Lead: Defied. Baermar plays second fiddle to Aestri, who represents the character as a whole.

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